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Legend of the Whale

As has become tradition, every year I design and run a one-shot Dungeons & Dragons game for my co-workers at our annual gathering. This year I was heavily inspired by my experiences playing Breath of the Wild and I wanted to try to re-create that particular “Zelda” feeling in D&D. I’d love to have done more but there’s only so many puzzles you can fit into a 3 hour game!

The adventure is a one-shot adventure for a group of 2nd-level characters and runs in just about 3 hours. It was designed to be fun for brand new players and experienced gamers alike. Myself and several wonderful volunteer DMs ran the game seven times over the past few weeks and I think it runs pretty smooth.

Here is the teaser text:

One hundred years ago the realm of Dunelin built four magical monuments in the shapes of giant animals to concentrate their power and defend against a demon’s attack. Sadly, they did not account for the cunning of their adversary. The demon took control of the monuments, turning them against their creators, making him nearly unstoppable.

Though it cost her life, the realm’s most powerful wizard was able to bind the demon in a magic circle, buying her people some time. All of the demon’s rage is now focused against his prison, and after a hundred years he is close to breaking free.

Time to to recover the monuments is running out.

You may download the adventure yourself here: http://bit.ly/legend-of-the-whale

Photo by Roberto Lopez on Unsplash

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