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Thirty days hath September
Here’s a riddle for you: what’s one month past January 31? Is it February 28, the end of the month? Or is it March 2, thirty days ahead? Or March 3, thirty-one days ahead? There’s no correct answer. So if you signed up for a monthly subscription on January 31, or on October 31, or…
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Mask of the Many
As per tradition, I’ve written another D&D one-shot adventure for my friends. I recently had the pleasure (or displeasure?) to watch the Mystery Science Theater 3000 episode, The Pumaman. It was hilariously bad (good?) and I wanted to somehow capture its glory into an adventure. This is what came from it. I hope you enjoy……
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Music for The Lost Card
When I was working on my game, The Lost Card, this summer, I had never planned on having sound effects, let alone music. But as the game’s final touches came together, I found the time to do both. I wanted to write a little about the process. The sound effects came together pretty quickly, thanks…
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Notable changes in 2024 D&D
There’s no shortage of hot takes and reviews of the recently released 2024 Player’s Handbook for Dungeons & Dragons, but I figured I’d add to the pile with my own views. Caveat lector: I’ve only just started using these rules in my own games so these are just hot takes. We’ll see how it goes!…
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Using Tiled editor for The Lost Card
It’s still amazing to me that I managed to finish an actual game for the first time. A lot of my success with The Lost Card I owe to the Tiled editor. I wanted to write a little blog post to explain all the ways in which I was able to leverage it to make…
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Enemy State Machines in Lost Card
This summer I made a simple game called The Lost Card using TypeScript and the Phaser framework. I wanted to write a little about some of the things I learned during that process. This post is about enemy behavior. Once I had a character I could move around my world, I needed to have enemies…
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Rust and Grepdef 3.0
As part of my summer vacation from work this year, I decided to learn Rust, a programming language that’s been gaining a lot of popularity recently. After using it for a few months I can see why. Rust is a systems-level language designed for things that need to be very efficient and fast. It’s designed…
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The Lost Card
I was first inspired to become a software developer when I was very young when I got an original NES. Playing those early games gave me a passion to learn programming that was the foundation of everything I’ve done since. Back in the early days when I was just studying BASIC and Hypercard, I made…
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Record Objects to the Rescue
Very often, I need to return multiple values from a function in PHP. Maybe I need three different dates or an integer and a string. Perhaps the most common scenario is when returning data from a database query. In each of these situations I have to decide the best way to encapsulate those values. Mostly,…
