
Hi, I’m Payton!
I’m a passionate coder by day and an enthusiastic tabletop dungeon master by night.
This blog is a place for me to tell stories and share fun things I’ve made. I write about insights from my coding projects, philosophical thoughts, and tales from epic D&D campaigns. Whether you’re a fellow developer, someone looking for a one-shot game, or a good friend, I’m excited to share my knowledge and adventures with you.
Here’s some of my latest posts
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Notable changes in 2024 D&D
There’s no shortage of hot takes and reviews of the recently released 2024 Player’s Handbook for Dungeons & Dragons, but I figured I’d add to…
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Using Tiled editor for The Lost Card
It’s still amazing to me that I managed to finish an actual game for the first time. A lot of my success with The Lost…
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Enemy State Machines in Lost Card
This summer I made a simple game called The Lost Card using TypeScript and the Phaser framework. I wanted to write a little about some…
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Rust and Grepdef 3.0
As part of my summer vacation from work this year, I decided to learn Rust, a programming language that’s been gaining a lot of popularity…



