
Hi, I’m Payton!
I’m a passionate coder by day and an enthusiastic tabletop dungeon master by night.
This blog is a place for me to tell stories and share fun things I’ve made. I write about insights from my coding projects, philosophical thoughts, and tales from epic D&D campaigns. Whether you’re a fellow developer, someone looking for a one-shot game, or a good friend, I’m excited to share my knowledge and adventures with you.
Here’s some of my latest posts
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New Year’s D&D
Because what else would you do to celebrate? Roll for initiative, 2016.
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The Stonecutter Samurai
Once a year Automattic gathers all its employees together for a week of projects, learning, and adventure at an event called the Grand Meetup. This year I…
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Article on Game Design in JavaScript
http://www.smashingmagazine.com/2015/09/principles-of-html5-game-design/ And a bonus (linked from that article): an MDN article on 2d collision detection: https://developer.mozilla.org/en-US/docs/Games/Techniques/2D_collision_detection
