Payton.Codes

Musings on life, games, and code

Hi, I’m Payton!

I’m a passionate coder by day and an enthusiastic tabletop dungeon master by night.

This blog is a place for me to tell stories and share fun things I’ve made. I write about insights from my coding projects, philosophical thoughts, and tales from epic D&D campaigns. Whether you’re a fellow developer, someone looking for a one-shot game, or a good friend, I’m excited to share my knowledge and adventures with you.

Here’s some of my latest posts

  • New Year’s D&D 

    Because what else would you do to celebrate? Roll for initiative, 2016.

  • Holiday Buddha

      

  • The Stonecutter Samurai

    The Stonecutter Samurai

    Once a year Automattic gathers all its employees together for a week of projects, learning, and adventure at an event called the Grand Meetup. This year I…

  • Article on Game Design in JavaScript

    http://www.smashingmagazine.com/2015/09/principles-of-html5-game-design/ And a bonus (linked from that article): an MDN article on 2d collision detection: https://developer.mozilla.org/en-US/docs/Games/Techniques/2D_collision_detection